So, a quick update on things, first.
Real Life has been very stressful and gaming time has been
minimal. That's why there haven't been any reports lately.
Also, I’m presently waiting the next edition of Dystopian Wars which has
been picked up by Warcradle Studios. So
hang onto your models, I hope to be doing some more games soon!
An “Escalation League” has started at one of the local hobby
stores. It’s started at 500 Points and will increase to 1000pts in January,
1500pts in February and finally 2000pts. Only limitation is that the Warlord
you start with doesn’t change throughout the campaign.
I decided to use my Space Wolves for the League. My forces
consisted of:
Wolf Lord with Saga of the Warrior Born, Storm Shield and
the relic: Krakenbone Sword (96pts)
Blood Claw Pack (106pts) with:
Wolf Guard Pack Leader with Bolt
Pistol & Frost Sword
Blood Claw Pack Leader with Power Fist & Pistol
Blood Claw with Flamer & Chain Sword
3 X Blood Claws with Bolt Pistol & Chainswords
Blood Claw Pack Leader with Power Fist & Pistol
Blood Claw with Flamer & Chain Sword
3 X Blood Claws with Bolt Pistol & Chainswords
Grey Hunter Pack (78pts) with:
Grey Hunter Pack Leader with Boltgun,
Bolt Pistol & Chainsword
Grey Hunter with Plasma gun, Bolt Pistol & Chainsword
3 X Grey Hunter with Boltgun, Bolt Pistol & Chainsword
Grey Hunter with Plasma gun, Bolt Pistol & Chainsword
3 X Grey Hunter with Boltgun, Bolt Pistol & Chainsword
Long Fang Pack (155pts) with:
Long Fang Pack Leader with Bolt
Pistol & Chansword
Long Fang with Heavy Bolter
Long Fang with Lascannon
2 X Long Fangs with Missile Launchers
Long Fang with Heavy Bolter
Long Fang with Lascannon
2 X Long Fangs with Missile Launchers
Wolf Scouts (65pts) with:
Wolf Scout Pack Leader with
Chainsword & Bolt Pistol
Wolf Scout with Heavy Bolter
3 X Scouts with Boltguns & Bolt Pistols
Wolf Scout with Heavy Bolter
3 X Scouts with Boltguns & Bolt Pistols
So, my first opponent was Graham, playing a Deathwatch army.
Mission:
Front-Line Warefare
Using Dawn-Of-War Deployment (24” “No Man’s Land” between deployment zones.
Using Dawn-Of-War Deployment (24” “No Man’s Land” between deployment zones.
As we were playing only 500pts each, we played on a 4’ X 4’
Table. The mission required 4 objectives
be placed. 2 on the centre line, 12”
away from dead center, meaning 1 foot in from each table edge. Then 1 more objective in each of our
deployment zones. Victory points are awarded for controlling objectives at the
end of the game. 1 VP for controlling
the objective in your deployment zone, 2 VPs for each of the centre objectives
and 4VP for controlling the objective in the enemy zone!
Also, 1VP for killing the enemy Warlord, 1 for First Blood (1st
to kill an enemy unit of any size) and 1 VP for Linebreaker (having a unit in
the enemy deployment zone at the end of the game – effectively making the Enemy
Objective worth 5VPs)!
Mission is Random length, we roll after turn 5 and can go a
maximum of 7 turns.
Deployment:
Graham deployed 2 Terminators (1 with Cyclone Missile pod
and the Unit Captain with Stormbolter and Lightning Claw) in the ruins on my
right side, guarding the objective on his side.
A third Terminator with Assault Cannon and Power Fist deployed on my
left.
Grey Hunters, along with the Wolf Lord, deployed behind a
building, guarding the objective on my left side, the long Fangs deployed in the
balcony on a Stronhghold on my right.
This allowed the Long fangs the ability to cover 3 of 4 objectives. The Scouts went on the hunt (stayed off the
table) and the Blood Claws spent a Command Point to do the same using the new Chapter Approved ".
Graham won the first activation and I failed to steal it
back.
Game Turn 1:
Deathwatch:
The Company Captain moved around a corner, out-of-sight. The other Terminator on the other side
advanced forward.
Cyclone missile launcher managed to kill 1Long Fang on the
balcony (I removed the Heavy Bolter; the Missile Launcher and Lascannon would
be more useful against Terminators).
Space Wolves:
The Grey Hunters stayed in hiding behind the building. Facing off a terminator with an Assault
Cannon at long distance was a recipe for disaster. The Long Fangs were in a great firing position
in cover, so stayed still. The Scouts
came in on the table about ½ way up the table, hiding just behind a building
from the Cyclone and Captain.
Long fangs fired at the Cyclone Terminator, but the danged Invulnerable
saves warded off any damage.
Game Turn 2:
Deathwatch:
Terminator on the left of the table continued to Advance as
there were no targets for him.. Using a
Homing Beacon, 2 more Terminators teleported beside him. Another terminator
with Assault Cannon and a Librarian with a Force Axe and Storm Bolter. The
terminators on the right stood still.
The Librarian tried to cast Smite, but found he had no
Line-of-Sight to the Grey Hunters and just out-of-range to the Long Fangs.
Terminator shooting resulted in no casualties.
Space Wolves:
The Scouts dove into the cover of a reinforced Gun Pit by
the objective on the right. Everyone
else stood still.
Wolf shooting resulted in no casualties as they either
closed their eyes or the Terminators armor saved them.
Game Turn 3:
Deathwatch:
The Captain and Cyclone missile launcher came out of the
ruins towards the objective. The Terminators on the left moved normally
forward.
The Librarian cast Smite and successfully killed a Long Fang
(taking out the Pack Leader).
In the shooting phase, the Cyclone missiles snuck between the buildings and killed 1 scout with a Frag Missile. The 2 Assault Cannons targeted the Long Fangs, but failed to wound any in spite of 12 shots!
Space Wolves:
Once again, no movement on the Wolves side.
Finally, the Long Fangs Missile launchers found a chink in
the Cyclone Terminator’s armour and killed him with a Krak Missile! First Blood
for the Space Wolves! The Lascannon also hit the Deathwatch Captain and
successfully inflicted 3 wounds!
Game Turn 4:
Deathwatch:
The Deathwatch Captain advance moved out-of-sight from the
remaining Long Fangs. The rest of the
terminators milled around a bit for better angles of attack.
The Librarian once more cast Smite and killed 2 Long Fangs
(Leaving me with just the Lascannon).
In the shooting phase, the Assault cannons managed to kill off all the scouts except 1 (the Heavy Bolter, naturally).
Space Wolves:
Finally, the Wolves strike!
Blood Claws deploy in the Enemy Deployment Zone behind the ruins that protect
Graham’s Objective marker. This was to
force Graham to make a decision: have the Captain fall back and try to deal
with the Blood Claws (Game could possibly end in turn 5) or continue to the
Centre and try to claim that objective.
The Long Fang moved a bit for a better position to get LOS on the
Librarian. Finally, the Grey Hunters and
Wolf Lord came around the corner of the building to confront the Terminators on
the left.
In the Shooting phase, the Grey Hunters managed to wound the
closest terminator with an Assault Cannon (the Librarian was too far away to “safely”
charge).
In the charge phase, the Grey Hunters were not hit by the
Assault Cannon so all made it into contact as well as the Wolf Lord. The Wolf Lord’s ability to always strike
first allowed him to dispatch the Terminator easily, in spite of the Terminator’s
invulnerable save. The pack then consolidated behind a “obstacle” that provided
a bit of cover from the remaining Assault Cannon.
Turn 5:
Deathwatch:
Graham moved his Captain closer to the Objective while the
Librarian moved towards the Grey Hunters. The last Terminator with Assault
Cannon fell back towards the other Objective and away from the Grey Hunters
(and the Wolf Lord).
The Librarian cast “Might of Heroes” onto himself for extra
strength and attacks, but then failed to cast Smite.
The Librarian and Assault Cannon shot at the Grey Hunters,
killing 3.
The Librarian then charged the remaining 2 Grey
Hunters. The Wolf Lord was allowed
Heroic Intervention as he was within range of the Grey Hunters. Normally the Wolf Lord’s saga would allow him
to strike first, except if there is an equivalent ability (like Charging), then
first swing is dependent on who’s turn it is. The Librarian decided to go after
the Grey Hunters and killed 1 more for a total of 4 Grey Hunters killed. The Lord and Grey Hunter failed to wound the Librarian.
The remaining Grey Hunter passed its morale test due to the Wolf Lord’s presence.
The remaining Grey Hunter passed its morale test due to the Wolf Lord’s presence.
Space Wolves:
Blood claws move into the ruins and capture the Objective.
The Scout with the Heavy Bolter and the Long Fang failed to
wound the Deathwatch Captain.
The Wolf Lord finally killed the Librarian, bringing the
death toll for the Deathwatch up to 3 Terminators Dead.
Graham rolled and the
game continued to Turn 6.
Game Turn 6:
Deathwatch:
The Captain moved forward, staying within the 3” range of
the Objective, while the other terminator fell back a bit.
The Terminator on the left fired the Assault Cannon and
killed the last Grey Hunter. The Captain fired the Stormbolter at the scout and
a “Gauntlet Grenade Launcher” at the Long Fang.
Neither shot caused damage.
The Captain felt he was a little too far away from the Scout
to charge this turn. The other terminator had no desire to charge the Wolf
Lord, who was probably out of range anyway.
Space Wolves:
Having no shooting weapons and needing to vent some anger,
the Wolf Lord moved towards the Terminator so that he could charge this turn.
The Blood Claws were already holding an Objective so didn’t need to move. Nor
did the Scout or Long Fang.
The Scout and the Lang Fang shot at the Deathwatch Captain,
but the Terminator armour was too tough to penetrate.
The Wolf Lord declared a charge on the Terminator. In a brilliant round of Overwatch, there were
at least 5 hits! The Wolf Lord’s Invulnerable save let 2 wounds through. The Wolf Lord’s charge JUST made it within
the 1” range. After a flurry of blows,
the Terminator only took 1 wound, and inflicted none back on the Lord.
I rolled and the game
went on into a final Turn 7!
Game Turn 7:
Deathwatch:
The Captain moved forward towards the Scout, staying within
the required 3” to the Objective – just in case…
With no shooting this turn, The Captain declared a charge on
the Scout. The Scout failed to stop the
Captain and the Captain’s Lightning Claw showed how ineffective Scout armour is
to Power Weapons. The Captain then consolidated
back towards the Objective. The other side, no wounds to either the Terminator
or the Wolf Lord.
Space Wolves:
The Lascannon targeted the Deathwatch captain – and missed.
On the other side, the Wolf Lord quickly dispatched the
Terminator and consolidated within 3” of that objective.
End of Game:
Deathwatch: 2VPs (1 – mid-field Objective)
Space Wolves: 8VPs
2 Mid Field
4 Enemy Objective
1 First Blood
1 Linebreaker
4 Enemy Objective
1 First Blood
1 Linebreaker
Space Wolf Victory!
==================
So, while it appears as though the Wolves crushed the enemy,
I need to point out a couple of points:
Out of 16 Space Wolf models that were on the table since
Turn 2, only 2 Survived! 14 dead Space Wolves compared to 4 Deathwatch Terminators!
The Blood Claws were not touched and we originally thought
each objective was worth 1 point. It wasn’t until I re-read the rules and
realized my mistake. Using our original “points”,
the game would have been 4-1 and the decision to keep the Deathwatch Captain
near an objective rather than trying to force the Blood Claws to flee when the
game could end “That Turn”, I would have done the same thing.
The Librarian was a nasty surprise. I didn’t think anyone
would bring one in a 500pt game. I’m going to have to re-consider for next
game.
Graham’s advantage was taking all terminators and heavy
weapons made for small army and not much time wasted moving figures. The
disadvantage was by having 5 “units” of single models, killing any one was horrific
and allowed me a quick and (relatively) easy “First Blood” VP. Also, with only
5 models, it was harder to cover the entire table or, worse, try to deal with a
Squad that deployed in his deployment zone after most the game was over. I
wonder what would have happened if I deployed both the Scouts and the Blood
Claws in his deployment zone…
Anyway, good game and I look forward to the next battle!
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