Sunday, January 20, 2013

BatRep: Infinity Training Mission (PanO vs PanO)


Infinity:  150 Point Training Mission (PanO)

So, we blew the dust off the figures as something unusual to do (I can’t remember the last time we played Infinity – I still haven’t finished the figures).  This was one of those cases where 2 people played and a 3rd stood by with the rule book – so if we did something wrong – ya know WHY!  ;)

Both teams were set up as 150 point teams.  I was using a “Standard” Pan Oceania force:
-          4 Fusiliers (Standard with Combi Rifles)
-          1 Bagh-Mari (Combi Rifle & Light Shotgun)
-          2 Orc Troops (1 Lieutenant with Multi Rifle, 1 HMG (Heavy Machine Gun))

Mike was using the Knightly Orders from the “Human Sphere” book:
-          3 Order Sergeants
-          1 Specialist Sergeant with Sniper Multi Rifle
-          1 Magister Knight with Panzerfaust
-          1 Teutonic Knight

Terrain was set up by a “disinterested” spectator.  The primary Mission was to get to an Objective Crate hidden inside a church, then do a WIP (Will-Power) roll.  If the WIP passed, it’s successfully opened.  If failed – a booby-trap goes off!  Unfortunately, we didn’t define anything further.  This would haunt us later…
 
My Deployment Zone
 
Their Deployment Zone

 
Mike would deploy his Knightly Order 1st and take 1st turn.

Turn 1

I forgot to take a photo of Mike’s deployment, but I had deployed a Fusilier and the Orc HMG in a ruin to the left of the church.  The Bagh-Mari hid behind another ruin to the left of the church and 2 more Fusiliers hid behind crates near the front of the Church.  The last Fusilier and the Orc Lt. hid in a building ruin to the right of the church.

Mike’s Sniper would run out to a ruin to my left of the Church.  The Orc HMG & Fusilier both used Automatic Reaction Orders (ARO) against the move and fired at the sniper – both missing.  The Sniper then fired at the Orc as the 2nd half of the order, successfully wounding the Orc. 

On the Right side of the Church, another order was used to move the Magister Knight forward to a ruin.  The Fusilier spotted the movement through a window and reacted with a shot, but missed.  Fortunately, the Magister Knight missed his shot with the Panzerfaust at the Fusilier!

Mike then Combined Orders and Moved 3 models on the left side of the church again.  The Orc HMG, the Fusilier and the Bagh-Mari all spotted and reacted to the movement, firing off a shot each, successfully killing 1 Order Sergeant, but the Bagh-Mari and Orc HMG were killed by return fire in the 2nd half of the order by the Sniper and the other Sergeant.

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My turn finally and I’d already lost 2 models and, more importantly, 2 Orders!!!

The 2 Fusiliers in the center advanced full move to the Church’s front door – peaking around the door jams from each side.  The Fusilier in cover on the left of the church fired a burst at the Sniper, but was forced to duck prone when the Reaction Fire hit, but was saved by the Fusilier’s Armor.  I used the second half of the order to stand back up.  (We weren’t sure about this but didn’t find the proper reference at the time.  Mike said go ahead and stand up).  Using another order, the same Fusilier fired another burst at the Sniper.  This time, the Sniper found a weakness in the armor and took out the Fusilier.  Moral of the story?  Don’t try to do Face-To-Face attacks against a Sniper!

On the right of the Church, the Fusilier used an Order to shoot at the Magister Knight, but he successfully rolled a dodge reaction and ducked behind cover and out-of-sight.

It’s not a good day for the “Regulars”.  How do we deal with these “Religious Fanatics”?

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Turn 2

An Order Sergeant runs out of cover on to the ruins farther to the right side of the Church.  In spite of a Reaction Shot from the Fusilier, the Sergeant made it without too much difficulty.  Mike then did a Combined Order, moving the same Sergeant and the Magister Knight to different corners so they had a shot at the Fusilier.  The Fusilier, realizing he’s probably going to get hit, ducked back successfully out of Line-Of-Sight to both, but still kept an open fire lane to the right side of the Church.

On the other side of the Church, the Teutonic Knight made it to the Church’s Windows on the Left side.  A Fusilier in the doorway spotted him in the window and took a Reaction shot, successfully hitting the knight.  Fortunately for Mike, the Knight made a successful Armor Save.  The knight shot back at the Fusilier, but the Fusilier also successfully did an armor save!

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My turn, but I’m already hurting for choices.

My Orc fired a burst at the Magister Knight, but the Magister Knight successfully dodged out of sight behind the Church. 

It’s desperation time!  The 2 Fusiliers at the Church Door do a Combined Order and run for the box in the middle of the Church!  Both the Sniper and the Teutonic Knights ARO shots at the Fusiliers, but only 1 hits!  The other reaches the crate, and successfully passes his Will Power roll – opening the crate and successfully gets the Base Commander’s Liquor Cabinet Combination!  Game Won!
Fusilier gets to Objective!
(Ignore the fig on the balcony - it's not really there!)

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Really???

Well, not really.  As I said, we never did define what we would do once we got to the objective.  In reality, I would need to get that Fusilier out of the Church and that wasn’t very likely… 
 
As it was, the army’s “Break Point” was  90pts.  With the death of the Fusilier going for the Objective, I was at 83pts!  In reality, I had already ceased to be an effective force.  Mike really won the game.  Next turn, he had two figures ready to unload on my Objective Carrier.  Even if I gave it another order to run with the objective (I did have 1 order left), the Fusilier would probably be shot down by Automatic Reaction Orders from at least 2 models.  Mike was using his forces much more effectively and was way ahead on kills than I was.  I just did a “Suicide Run” / "Hail Mary" maneuver that had no right to succeed.
So, yes Mike won as far as I am concern.  I just had to cheer myself up after opening the crate successfully!  ;)

Looking forward to more Infinity, but I definitely need to re-read the rules.  My book is the Original 1st Edition and enough had changed to cause me some "problems".  The rules are downloadable for free from Infinity's home site.  Check them out!

http://www.infinitythegame.com

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